Unreal Engine 5 Development
My main engine. I build complete games and Blueprint-only templates in UE5 — horror gameplay, AI, puzzles, inventory, media playback, materials, and Sequencer cinematics.
Hi, my name is
I build games with Unreal Engine 5.
I'm a game developer and backend .NET engineer. I create survival horror games and Unreal Engine 5 Blueprint templates, and I build the APIs and web apps behind them with ASP.NET and Next.js.
Check out my workconst developer = {
name: "Majd Abbassi",
role: "Game Dev & Backend .NET",
engine: "Unreal Engine 5",
stack: [
"UE5 Blueprints", "C#", "ASP.NET",
"Next.js", "Unity"
],
focus: "Survival Horror Games"
};
Hello! I'm a game developer and backend engineer focused on Unreal Engine 5. I design and build complete games and Blueprint templates — from player mechanics and AI to puzzles, inventory, and UI — and I ship them on itch.io.
Alongside game development, I build the backend side with .NET: REST APIs, data-driven services, and fullstack web apps with Next.js. That mix lets me take a product from game prototype to storefront to server.
I thrive in creative problem-solving environments and enjoy the challenge of bringing ideas to life, whether it's a complex game mechanic, a Blueprint system other devs can build on, or a smooth web interaction.
My main engine. I build complete games and Blueprint-only templates in UE5 — horror gameplay, AI, puzzles, inventory, media playback, materials, and Sequencer cinematics.
Experienced in developing 2D and 3D games with Unity. Proficient in C# scripting, game mechanics, physics, and shader programming.
Building scalable and robust backend systems using .NET technologies. Experienced in creating RESTful APIs, microservices, and data-driven applications.
Building responsive, performant web applications using modern frontend technologies paired with robust backend solutions.
Developing enterprise-grade applications with Java Spring Boot. Expertise in microservices architecture, REST APIs, and database integration.
Implementing CI/CD pipelines and DevOps practices to streamline development workflows, optimize deployment processes, and ensure application reliability.
A complete Blueprint-only starting template for Unreal Engine 5: hide lockers, inventory, frame-puzzle doors, TVs with MP4 playback, and full documentation so other devs can build their own horror escape rooms on top of it.
A narrative-driven adventure game exploring themes of identity and return, with immersive gameplay mechanics and engaging storytelling.
Educational platform designed to provide accessible learning resources with interactive content and comprehensive course materials.
Personal portfolio showcasing projects and skills with a clean, responsive design and smooth interactions.
Full-featured online store with product catalog, shopping cart, and secure checkout functionality.
I'm currently open to new opportunities and collaborations. Whether you have a project in mind or just want to connect, feel free to reach out!
Say Hello